Aniketh Gondesi
Game Developer
skills
C# | 7 years |
C++ | 3.5 year |
Unity | 6.5 years |
Unreal Engine | 3 year |
Unreal Blueprints | 3 year |
Game Design | 3.5 years |
Level Design | 2 years |
Editor Tool dev | 1.5 year |
Git | 4 years |
Perforce | 2 years |
JavaScript | 1 year |
Node.js | 6 months |
MongoDB | 1 year |
Photon Networking | 1 year |
SFML | 1 year |
Bugfixing | 7 years |
AGILE | 6 years |
Team Leader / Scrum Master |
2 years |
3Ds Max | 6 months |
Languages
About Me
5+ years experience in game-development; with game systems, gameplay elements & mechanics being my strongest branch.
Tho majored in programming I am very much interested in game design which lead me to also have worked as a game designer as well, with level design and mechanics design being my strong branches.
This interest to do both is what drove me to step into being a technical designer.
As a passionate and motivated professional, I’m constantly striving to improve my techniques, expand my skillset and find new opportunities to grow.
Work Experience
Sumo Digital
Junior Technical Designer
Full-time
Sept 2022 - Aug 2023
Junior Programmer
May 2022 - Aug 2022
Trainee Programmer
Blue Monocle Software
Game Programmer & Designer
Part-time
Khosouf Studio
Game Programmer & Designer
Part-time
Education
SAE Institute
Australian Degree in
Bachelor of Games Development
Specialized in Games Programming
ACHIEVEMENTS
Stampede Racing Royal Steam Release (Role: Technical Designer)
Developer Achievement
First project I worked on as a technical designer is now out on steam:
Play Game
Fall Guys Season 4 Release (Role: Game Programmer)
Developer Achievement
Worked on a good chuck of stuff and a lot of bugs fixed for this release:
Play Game
Bugged Dungeon Steam Release (Role: Game Programmer & Designer)
Developer Achievement
"Bugged Dungeon" is now out on steam:
Buy Now
Global Game Jam (Role: Game Programmer & Designer)
Participation
Participation in the game jam with official entry 'Everyone is Crazy':
Link To Submission
Bugged Dungeon Steam Demo Live (Role: Game Programmer & Designer)
Developer Achievement
The steam page for the game "Bugged Dungeon" is now live:
Play Now
Hope VR Early Access Release (Role: UE4 Blueprint Programmer)
Developer Achievement
The VR game "Hope: Emotional Intelligence" is now out on steam:
Steam Page
Quick Object Replacer Tool (Role: All/Personal Project)
Tool Published
Published another tool on the Unity asset store:
Link To Tool Page
PLGB Steam Page Live (Role: Game Programmer & Designer)
Developer Achievement
The steam page for the game "Pablo Lets Go Bar" is now live:
Wishlist Now
Boss Bunny Game Jam (Role: Game Programmer & Designer)
Participation
Participation in the game jam with official entry 'James Wick':
itch.io Link
Global Game Jam (Role: Game Programmer & Designer)
Participation
Participation in the game jam with official entry 'Skill Crisis':
itch.io Link
Selection Identity Tool (Role: All/Personal Project)
Tool Published
Published a tool on the Unity asset store with over 150+ downloads and positive reviews:
Link To Tool Page
Global Game Jam (Role: Game Programmer)
Participation
Participation in the game jam with official entry 'Fixuzzle':
Link To Submission
Liv. Hackathon (Role: Game/App Programmer)
Certificate of Appreciation
For Participation in The Liv. Hackathon at Amity University Dubai Entrepreneurship Week